digg.png delicious.png blinkit.png furl.png
D Number Systems
D.1 Introduction
D.2 Abbreviating Binary Numbers as Octal and Hexadecimal Numbers
D.3 Converting Octal and Hexadecimal Numbers to Binary Numbers
D.4 Converting from Binary, Octal or Hexadecimal to Decimal
D.5 Converting from Decimal to Binary, Octal or Hexadecimal
D.6 Negative Binary Numbers: Two's Complement Notation
E C Legacy Code Topics
E.1 Introduction
E.2 Redirecting Input/Output on UNIX/Linux/Mac OS X and
Windows Systems
E.3 Variable-Length Argument Lists
E.4 Using Command-Line Arguments
E.5 Notes on Compiling Multiple-Source-File Programs
E.6 Program Termination with exit and atexit
E.7 The volatile Type Qualifier
E.8 Suffixes for Integer and Floating-Point Constants
E.9 Signal Handling
E.10 Dynamic Memory Allocation with calloc and realloc
E.11 The Unconditional Branch: goto
E.12 Unions
E.13 Linkage Specifications
E.14 Wrap-Up
F Preprocessor
F.1 Introduction
F.2 The #include Preprocessor Directive
F.3 The #define Preprocessor Directive: Symbolic Constants
F.4 The #define Preprocessor Directive: Macros
F.5 Conditional Compilation
F.6 The #error and #pragma Preprocessor Directives
F.7 The # and ## Operators
F.8 Predefined Symbolic Constants
F.9 Assertions
F.10 Wrap-Up
G ATM Case Study Code
G.1 ATM Case Study Implementation
G.2 Class ATM
G.3 Class Screen
G.4 Class Keypad
G.5 Class CashDispenser
G.6 Class DepositSlot
G.7 Class Account
G.8 Class BankDatabase
G.9 Class Transaction
G.10 Class BalanceInquiry
G.11 Class Withdrawal
G.12 Class Deposit
G.13 Test Program ATMCaseStudy.cpp
G.14 Wrap-Up
H UML 2: Additional Diagram Types
H.1 Introduction
H.2 Additional Diagram Types
Page 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9