s
menu
menu
Login  |  Register  |  Media Kit  |  Press  |  Site Map  |  Contact Us Digg It! Post to Del.icio.us Bookmark using any social bookmark manager!  Increase font-sizeDecrease font-sizeRestore default font-sizes



Resource Center
Contents
Avatars Resource Center
Avatars Sample Chapters
Social Interaction in Virtual Environments
http://www.amazon.com/Social-Life-Avatars-Ralph-Schroeder/dp/1852334614/ref=sr_1_37?ie=UTF8&s=books&qid=1202410429&sr=1-37
Sample chapter: “Social Interaction in Virtual Environments: Key Issues, Common Themes, and a Framework for Research,” from The Social Life of Avatars, by Ralph Schroeder (January 2002). Discusses background and history, methods and approaches, presence and copresence, and communication.
Exploring the Digital Plasticity of Avatars
http://www.amazon.com/Avatars-Work-Play-Collaboration-Environments/dp/1402038836/ref=sr_1_51?ie=UTF8&s=books&qid=1202411646&sr=1-51
Sample chapter: “Transformed Social Interaction: Exploring the Digital Plasticity of Avatars,” from Avatars at Work and Play: Collaboration and Interaction in Shared Virtual Environments, by Ralph Schroeder and Ann-Sofie Axelesson (Ed) (March 2007). Discusses collaborative virtual environments (CVEs), history of CVEs, transforming avatar appearance, identity capture, and the team face.
foot
Update :: July 04, 2008