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| Visual Studio Team System Resource Center | |
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| Visual Studio Team System Sample Chapters | |
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| Introducing the Visual Designers | | http://www.amazon.com/Professional-Visual-Studio-System-Programmer/dp/0764584367/ref=pd_bbs_sr_3/104-7417785-3164700?ie=UTF8&s=books&qid=1191857284&sr | | Sample chapter: “Introducing the Visual Designers,” from Professional Visual Studio 2005 Team System, by Jean-Luc David, Tony Loton, Erik Gunvaldson, Christopher Bowen, Noah Coad, and Darren Jefford (May 2006). Discusses why design visually, Microsoft’s modeling strategy, model-driven development, domain-specific languages, software factories, and objects and compile-time reuse. | | |
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| Estimating and Prioritizing Stories | | http://www.informit.com/content/images/9780321418500/samplechapter/0321418506_CH25.pdf | | Sample chapter: “Estimating and Prioritizing Stories,” from Visual Studio Team System: Better Software Development for Agile Teams, by Will Stott and James W. Newkirk (May 2007). Discusses working with customer stories, stories practice, generating stories, estimating, sizing stories, absolute values vs. relative values for estimation, relative estimate scales, task points and story cost estimation, budgeting, prioritizing, value, business risk, technical risk, and removing dependencies. | | |
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