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Visual Basic Resource Center
 

Game Programming with Direct X
Top Issues for Windows Titles
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Top_Issues_for_Windows_Titles.asp
Article: Top Issues for Windows Titles" by Chuck Walbourn. Discusses common issues in current generation PC games including CPU limited, poor batch management, excessive memory copying, excessive use of dynamic draw submission, high file processing overhead, slow installation, not taking physical memory into account when configuring, overreliance on real-time audio sample rate conversion, virtual memory fragmentation and manipulating the float-point control word.
Game Timing and Multicore Processors
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/DirectX_9_Frequently_Asked_Questions.asp
Article: "Game Timing and Multicore Processors" by Chuck Walbourn. Discusses the Windows QueryPerformanceCounter and QueryPerformanceFrequency APIs.
Authenticode Signing for Game Developers
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Authenticode_Signing_for_Game_Developers.asp
Article: "Authenticode Signing for Game Developers." Discusses test certificates, how to obtain a public certificate and how to integrate the certificate into the build process.
Best Security Practices in Game Development
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Install_on_Demand_for_Games.asp
Article: "Best Security Practices in Game Development." Discusses how to improve security and why it is important.
Games and Firewalls
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Games_and_Firewalls.asp
Article: "Games and Firewalls" by Lang Beeck. Discusses the new firewall in Microsoft Windows XP Service Pack 2 and how game developers can configure their applications to work with the firewall.
Windows Installer for Game Developers
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Windows_Installer_for_Game_Developers.asp
Article: "Windows Installer for Game Developers" by Dave Bartolomeo. Discusses how to use Windows Installer to install games on end-user machines.
Simplifying Game Installation
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Simplifying_Game_Installation.asp
Article: "Simplifying Game Installation."
Installation and Maintenance of Games
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Installation_and_Maintenance_of_Games.asp
Article: "Installation and Maintenance of Games" by Dave Bartolomeo. Discusses how to reduce user frustration over game installation, prevent unnecessary user support calls and more.
Tutorial: DirectX Graphics for Visual Basic: Part
http://www.gamedev.net/reference/articles/article1606.asp
Tutorial: "DirectX Graphics for Visual Basic: Part 3" by Jack Hoxley.
Tutorial: "DirectX Graphics for Visual Basic: Part
http://www.gamedev.net/reference/articles/article1350.asp
Tutorial: "DirectX Graphics for Visual Basic: Part 2" by Jack Hoxley.
Tutorial: DirectX Graphics for Visual Basic: Part
http://www.gamedev.net/reference/articles/article1308.asp
Tutorial: "DirectX Graphics for Visual Basic: Part 1" by Jack Hoxley.
DirectX FAQ
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/DirectX_9_Frequently_Asked_Questions.asp
Microsoft's DirectX FAQ includes questions and answers regarding development, Direct3D, DirectSound, XInput and more.
DirectX 9.0 SDK Download
http://www.microsoft.com/downloads/details.aspx?FamilyID=69bf704d-cd35-40c4-91a5-aa0e27c8f410&displaylang=en
Download the DirectX 9.0 SDK.
DirectX Developer Center
http://msdn.microsoft.com/directx/
Microsoft's DirectX Developer Center. Includes software downloads, articles, tools, community forums and more.

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Update :: December 17, 2017