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Game Programming with Direct X
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Game Programming with Direct X
Top Issues for Windows Titles
Article: Top Issues for Windows Titles" by Chuck Walbourn. Discusses common issues in current generation PC games including
CPU limited
,
poor batch management
,
excessive memory copying
,
excessive use of dynamic draw submission
,
high file processing overhead
,
slow installation
,
not taking physical memory into account
when configuring,
overreliance on real-time audio sample rate conversion
,
virtual memory fragmentation
and
manipulating the float-point control word
.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Top_Issues_for_Windows_Titles.asp
Game Timing and Multicore Processors
Article: "Game Timing and Multicore Processors" by Chuck Walbourn. Discusses the Windows
QueryPerformanceCounter
and
QueryPerformanceFrequency
APIs.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/DirectX_9_Frequently_Asked_Questions.asp
Authenticode Signing for Game Developers
Article: "Authenticode Signing for Game Developers." Discusses test certificates, how to obtain a public certificate and how to integrate the certificate into the build process.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Authenticode_Signing_for_Game_Developers.asp
Best Security Practices in Game Development
Article: "Best Security Practices in Game Development." Discusses how to improve security and why it is important.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Install_on_Demand_for_Games.asp
Games and Firewalls
Article: "Games and Firewalls" by Lang Beeck. Discusses the new firewall in Microsoft Windows XP Service Pack 2 and how game developers can configure their applications to work with the firewall.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Games_and_Firewalls.asp
Windows Installer for Game Developers
Article: "Windows Installer for Game Developers" by Dave Bartolomeo. Discusses how to use Windows Installer to install games on end-user machines.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Windows_Installer_for_Game_Developers.asp
Simplifying Game Installation
Article: "Simplifying Game Installation."
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Simplifying_Game_Installation.asp
Installation and Maintenance of Games
Article: "Installation and Maintenance of Games" by Dave Bartolomeo. Discusses how to reduce user frustration over game installation, prevent unnecessary user support calls and more.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Installation_and_Maintenance_of_Games.asp
Tutorial: DirectX Graphics for Visual Basic: Part
Tutorial: "DirectX Graphics for Visual Basic: Part 3" by Jack Hoxley.
http://www.gamedev.net/reference/articles/article1606.asp
Tutorial: "DirectX Graphics for Visual Basic: Part
Tutorial: "DirectX Graphics for Visual Basic: Part 2" by Jack Hoxley.
http://www.gamedev.net/reference/articles/article1350.asp
Tutorial: DirectX Graphics for Visual Basic: Part
Tutorial: "DirectX Graphics for Visual Basic: Part 1" by Jack Hoxley.
http://www.gamedev.net/reference/articles/article1308.asp
DirectX FAQ
Microsoft's DirectX FAQ includes questions and answers regarding development, Direct3D, DirectSound, XInput and more.
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/DirectX_9_Frequently_Asked_Questions.asp
DirectX 9.0 SDK Download
Download the DirectX 9.0 SDK.
http://www.microsoft.com/downloads/details.aspx?FamilyID=69bf704d-cd35-40c4-91a5-aa0e27c8f410&displaylang=en
DirectX Developer Center
Microsoft's DirectX Developer Center. Includes software downloads, articles, tools, community forums and more.
http://msdn.microsoft.com/directx/
Update ::
July 04, 2008
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