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OpenGL Resource Center

 

 

OpenGL GLUT
OpenGL.org Toolkit FAQ
http://www.mathies.com/glfaq/GLToolkitFAQ.html#II
OpenGL.org Toolkit FAQ's section on GLUT and popular GLUT patches.
GLUT Specifications
http://www.opengl.org/documentation/specs/glut/spec3/spec3.html
OpenGL.org's GLUT specifications detail the GLUT API's windowing capabilities.
GLUT— The OpenGL Utility Toolkit
http://www.opengl.org/resources/libraries/glut/
GLUT—the OpenGL Utility Toolkit—implements a simple, system independent windowing API.
OpenGL.org's FAQ and Troubleshooting
http://www.opengl.org/resources/faq/technical/
OpenGL.org's FAQs and troubleshooting guides. Locate information on GLUT, GLU, Microsoft Windows specifics, buffers, rendering contexts, using and viewing camera transformations, clipping, culling and visibility testing, color, using polygon offset, texture mapping, extensions and versions, etc.
OpenGL FAQ
http://www.opengl.org/resources/faq/
OpenGL FAQs, topics include getting started, OpenGL technical and troubleshooting guide, GLUT (OpenGL utility toolkit) FAQs, and what you need to do to use the OpenGL logo on your Web site or product.
"The OpenGL Utility Toolkit (GLUT)"
http://www.opengl.org/resources/libraries/glut/glut-3.spec.pdf
Tutorial: "The OpenGL Utility Toolkit (GLUT) Programming Interface: API Version 3," by Mark. J. Kilgard. Discusses initialization, beginning event processing, window management, overlay management, menu management, callback registration, color index color map management, state retrieval, font rendering, geometric object rendering, usage advice, FORTRAN binging, and implementation issues. Appendices cover GLUT state, the glut.h ANSI C header file, and fglut.h FORTRAN header file.

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Update :: December 18, 2017