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| | Try out the projects from SphereX (three-dimensional desktop) and learn how to purchase a license or contribute to a project. | http://www.spheresite.com/
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| | Learn about the OpenGL FRAPS Window application for real-time video capturing and benchmarking. You can also demo the software before purchasing. | http://www.fraps.com/
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| | Article: "OpenGL Tools for Serious Graphics Development" from the Apple Developer Connection. Discusses the OpenGL profiler, reading the OpenGL function trace, collecting resources, suspending execution of an application, the OpenGL driver monitor, and the OpenGL shader builder. | http://developer.apple.com/graphicsimaging/opengl/opengl_serious.html
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| | Wikipedia's entry on OpenGL. Information includes a definition, specification, design, example, documentation, extensions, utility libraries, bindings, higher-level functionality, history, OpenGL 2.0, and sample renderings. | http://en.wikipedia.org/wiki/OpenGL
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