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Resource Centers >> Programming >> C++ Game Programming >> C++ Game Programming Middleware |
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| C++ Game Programming Resource Center | |
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Hover here, then click toolbar to edit content | |
 | C++ Game Programming Middleware | |
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| | Unreal Engine 3 is a game development framework for next-generation consoles (PlayStation 2, XBox, etc.) and can be used with DirectX9. Check out the visual features, animation, physics, game framework and artificial intelligence, sound, networking, content creation, mapping and programming features. A free, demo version is available for non-commercial and educational use. | http://www.unrealtechnology.com/html/technology/ue30.shtml
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| | SpeedTreeRT is a library (written in C++) for game and multimedia development. Use it to create real-time games, visual simulations and animations. Site includes a list of features, screenshots from games that use SpeedTreeRT, an evaluation version for download and more. | http://www.speedtree.com/html/speedtreert.htm
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| | The FMOD Ex sound system is an audio engine for game and multimedia development. Features include cross-platform special effects, PlayStation 3 and Xbox 360 support, sound designer tools, 3D sound support, an advanced streaming engine, and more. It is free for non-commercial use. | http://www.fmod.org/
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| | Check out the latest game development tools from Havok including Havok Behavior™ for developing event-driven character behaviors, the Havok FX™ special effects SDK, the HydraCore™ accelerator, the Havok Complete™ that combines game-physics with animation capabilities and more. | http://www.havok.com/
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| | Gamebryo is a for-sale game engine that offers a rich set of tools and features including 3D, animation and run-time analysis tools. Site includes product information, a list of the latest features, screenshots from games built with Gamebryo, and a form to register for a free trial of the software. | http://www.emergent.net/index.php/homepage/products-and-services/gamebryo
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