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C# Programming Resource Center

 

C# and DirectX Game Programming Tutorials and Articles

A Holiday Screen Saver with DirectX, Part 2
http://msdn.microsoft.com/coding4fun/holiday/DirectXmas2/default.aspx 
Tutorial: “Ask the ZMan: A Holiday Screen Saver with DirectX, Part 2,” by The Zman. Second part in a three-part tutorial shows you how to draw basic shapes using DirectX and manage rendering with a MatrixStack. 
 
MSDN Visual C# 3-D Game Programming Webcasts
/3/Portals/0/Repository/MSDN Visual C# 3-D Game Programming Webcasts 
MSDN Visual C# 3-D Game Programming Webcasts. 
 
MSDN Visual C# Game Programming Webcasts
/3/Portals/0/Repository/MSDN Visual C# 2-D Game Programming Webcasts 
MSDN Visual C# Game Programming Webcasts. 
 
Games Programming Resource Center
/3/Portals/0/Repository/C# Game Programming 
Check out the addtinional C# Resource Center Game Programming Pages. 
 
Top Issues for Windows Titles
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Top_Issues_for_Windows_Titles.asp 
Article: Top Issues for Windows Titles" by Chuck Walbourn. Discusses common issues in current generation PC games including CPU limited, poor batch management,
excessive memory copying
, excessive use of dynamic draw submission,
high file processing overhead
, slow installation, configurations not taking
physical memory into account
, over-reliance on real-time audio sample rate
conversion
, virtual memory fragmentation and manipulating the float-point control
word
.
 
 
Game Timing and Multicore Processors
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Authenticode_Signing_for_Game_Developers.asp 
Article: "Game Timing and Multicore Processors" by Chuck Walbourn. Discusses the Windows QueryPerformanceCounter and QueryPerformanceFrequency APIs. 
 
Best Security Practices in Game Development
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Install_on_Demand_for_Games.asp 
Article: "Best Security Practices in Game Development." Discusses how to improve security and why it is important.  
 
Games and Firewalls
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Games_and_Firewalls.asp 
Article: "Games and Firewalls" by Lang Beeck. Discusses the new firewall in Microsoft Windows XP Service Pack 2 and how game developers can configure their applications to work with the firewall.  
 
Windows Installer for Game Developers
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Windows_Installer_for_Game_Developers.asp 
Article: "Windows Installer for Game Developers" by Dave Bartolomeo. Discusses how to use Windows Installer to install games on end-user machines. 
 
Simplifying Game Installation
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Simplifying_Game_Installation.asp 
Article: "Simplifying Game Installation." 
 
Installation and Maintenance of Games
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Installation_and_Maintenance_of_Games.asp 
Article: "Installation and Maintenance of Games" by Dave Bartolomeo. Discusses how to reduce user frustration over game installation, prevent unnecessary user support calls and more. 
 
Tutorial: A Holiday Screen Saver with DirectX, Par
http://msdn.microsoft.com/coding4fun/holiday/directxmas3/default.aspx 
Tutorial: “Ask the ZMan: A Holiday Screen Saver with DirectX, Part 3,” by The Zman. In the final part of this three-part tutorial, an animated Frosty the Snowman is added to the project. 
 
Tutorial: A Holiday Screen Saver with DirectX, Par
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/DirectX_9_Frequently_Asked_Questions.asp 
Tutorial: “Ask the ZMan: A Holiday Screen Saver with DirectX, Part 1,” by The Zman. First part in a three-part tutorial shows you how to use Managed DirectX to create a basic screen saver, explains how MatrixStack functions work and how to store graphics in a resource file.  
 
DirectX FAQ
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/DirectX_9_Frequently_Asked_Questions.asp 
Microsoft's DirectX FAQ includes questions and answers regarding development, Direct3D, DirectSound, XInput and more. 
 
DirectX 9.0 SDK Download
http://www.microsoft.com/downloads/details.aspx?FamilyID=69bf704d-cd35-40c4-91a5-aa0e27c8f410&displaylang=en 
Download the DirectX 9.0 SDK 
 
Microsoft's DirectX Developer Center
http://msdn.microsoft.com/directx/ 
Microsoft's DirectX Developer Center. Includes software downloads, articles, tools, community forums and more. 
 
Beginning Game Development
http://msdn.microsoft.com/coding4fun/gamedevelopment/beginning/default.aspx 
Article: “Beginning Game Development” by Derek Pierson. Discusses game programming using the Microsoft .NET Framework and DirectX 9.0. Visual Basic source code is provided. 
 
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Update :: May 16, 2008