| Selling Digital Content: Second Life and Other Virtual Worlds | |
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| The Future of Virtual Worlds | | http://blogs.zdnet.com/BTL/?p=5825 | | “The Future of Virtual Worlds,” with Dan Farber and Larry Dingnan. This a panel discussion from the AlwaysOn Stanford Summit 07 with Jaron Lanier, a virtual reality pioneer; Philip Rosedale, CEO of Linden Labs (Second Life); Irving Wladawsky-Berger of IBM, Chris Sherman, CEO of Gaia Online and Chris Melissinos, chief gaming offices at Sun. Topics include virtual worlds as a business, the growth of IT over the web, virtual worlds and next generation services, content creation as a virtual business, and the Second Life shop, where residents earn money selling virtual clothing. | | |
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| Virtual Goods Summit | | http://www.virtualeconomies.net/blog/ | | Videos from the Virtual Goods Summit include “Are Virtual Goods the Next Business Model?” a panel discussion with venture capitalists from Charles River ventures, Doppelganger, Nexon Americs and Sparter examine the virtual goods business model; and “Virtual Items: Manistream or Not?” examines whether virtual goods are mainstream. | | |
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