Welcome to the Mobile Gaming Resource Center. In this Resource Center you'll find mobile gaming articles, blogs, books, e-books, newsgroups, sample chapters, development tools, tutorials and more. You'll also find services and companies that will help you publish and sell your mobile games and applications over the wireless Internet. In the Mobile Gaming Resource Center you’ll find links to:
- The three-part article, "Mobile Multiplayer Gaming," which covers real-time constraints, applied theory, and multiplayer games with Bluetooth.
- The article, "The Top 20 Trends in Mobile Gaming.”
- The Ypulse blog for the teen/youth marketing community.
- The book, Beginning Mobile Game Programming, by Michael Morrison, which discusses the construction of mobile games.
- Sample chapters on using the XBox 360 and playing Massively Multiplayer Games (MMGs).
- Resources from Microsoft’s Mobile Gaming site and Sun Microsystems' Mobile Gaming site.
- Information on how to monetize mobile games.
- Lua—the light-weight embedded scripting programming language that can be used to develop mobile games.
- Tutorials on 3D programming for mobile devices, using the J2ME Game API and developing devices using the J2ME/MIDP.
- Books, sample chapters, tutorials, tools and e-books.
- And more…